NockerGeek.net
5Oct/094

Re-examining Tau Battle Philosophy – List v1.0

Regarding yesterday's post on rethinking our philosophy towards objective based missions, here's the list I've been working on. Last night, I finally got it to a nice, even 1500 points (thanks for the suggestion, Zeev; it really freed up some points!), and here it is for review:

HQ: Commander Shas'el (4#, 259 pts)
1 Commander Shas'el (Cyclic Ion Blaster; Plasma Rifle; Targeting Array; Hard-wired Multi-tracker; Hard-wired Drone Controller; Shield Drone)
2 Crisis Bodyguard (Plasma Rifle; Twin Linked Burst Cannon; Hard-wired Multi-tracker)

Elite: Crisis Battlesuit (2#, 94 pts)
2 Crisis Battlesuit (Flamer; Twin Linked Missile Pod)

Elite: Crisis Battlesuit (3#, 186 pts)
3 Crisis Battlesuit (Missile Pod; Plasma Rifle; Multi-Tracker)

Elite: Crisis Battlesuit (3#, 171 pts)
1 Crisis Battlesuit (Team Leader; Fusion Blaster; Plasma Rifle; Targeting Array; Hard-wired Multi-tracker)
2 Crisis Battlesuit (Flamer; Twin Linked Fusion Blaster)

Troops: Fire Warrior (15#, 215 pts)
12 Fire Warriors (Pulse Rifle)
1 Devilfish (Gun Drones; Disruption Pod; Multi-Tracker)

Troops: Fire Warrior (15#, 215 pts)
12 Fire Warriors (Pulse Rifle)
1 Devilfish (Gun Drones; Disruption Pod; Multi-Tracker)

Heavy Support: Hammerhead Gunship (1#, 180 pts)
1 Hammerhead Gunship (Railgun; Smart Missile System; Disruption Pod; Multi-Tracker; Target Lock)

Heavy Support: Hammerhead Gunship (1#, 180 pts)
1 Hammerhead Gunship (Railgun; Smart Missile System; Disruption Pod; Multi-Tracker; Target Lock)

Total Roster Cost: 1500

Feel free to pick it apart and make suggestions. Just remember the idea behind it - killing is more important than capturing. Our units aren't hardy enough to be defensive, so we have to be completely on the ranged offensive.