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WIP: The Obsidian Knight

When I first saw the Imperial Knight pictures hit the internet, there was one paint scheme I immediately fell in love with – the Obsidian Knight. While it wasn’t as fancy or colorful as some of the other Knight designs, it had a nice, stark feel to it. It didn’t hurt that it also matched the color scheme of my Black Templars, the army I would run it with. Once I had mine assembled and primed, it was the obvious paint scheme to go with. The only downside was that all photos showed it from the front, so I wasn’t quite sure what to do with the rear of the walker, but I figured I would cross that bridge when I got to it.

Imagine my happy surprise when I opened up the new Apocalypse Warzone: Damocles book. Not only did it have a separate dataslate entry for the Obsidian Knight, but it also featured a top-down view of the carapace. That was exactly what I needed, and I wasted no time last night painting mine up the same way. I’ve now got all the base colors done, most of the metals done where I want them, and it’s ready for small details. I’m also working on finishing up the tilt shield and the tabard, and then it’ll be time for decals. Fortunately for me, all the decals for it are included in the Knight kit, so it should be something I can finish up next week.

After that, I’ll be finishing up my Honour Guard, and then it’ll be time to get to my Stormraven and Drop Pod. Once those are done, I can turn my attention to my unpainted Chaos Marines.

As a side note, I’m amused that the Obsidian Knight is an anti-Tau unit. I can now put my Templars and Knight against my Tau and forge an appropriate narrative. :)

 

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So Beautiful, So Dangerous…

A month without posting. Time has gotten away from me, but I’ve been busy in the meantime. If the picture isn’t obvious (or isn’t visible, depending on how you’re reading this), I picked up one of the new Imperial Knight kits, and I now have it assembled, magnetized, and primed. Out of all the kits I’ve assembled in the past seven years, this has been the best one, without question. The instructions are thorough, the parts are well-crafted and clearly labeled, everything goes together like a charm, and it’s wonderfully adjustable and poseable. True, the legs don’t bend much, but from the hip up it’s very flexible.

Magnetizing the kit was also very, very easy. Someone had already done the work and put together a tutorial, but the work itself is very simple. There’s one piece that requires any drilling, and beyond that it’s pretty much just a matter of gluing magnets onto or into pieces, or onto a piece of sprue that you put into another piece. The way the kit is constructed, I’d swear that Games Workshop designed the kit with magnetization in mind. The arms themselves actually rotate in and off the torso, although with the pauldrons in place they’d be much harder to remove. Regardless, I can switch mine back and forth between a Knight Paladin and a Knight Errant with no problem whatsoever. I look forward to bringing it along with my Black Templars and wrecking a bit of face.

I haven’t ignored my Nurgle Marines, either, because now my Daemon Prince has wings!

nurgle_daemon_prince_wingsThe stinger salvo bits from the Tyrannofex make for a properly insectoid-looking pair of wings. Since this picture was taken, I’ve smoothed the joints with green stuff and primed it, so it’s ready to go as well. Once I finish up the last models from my Black Templars – and my Imperial Knight – my Nurgle Marines will all be ready to be made green and nasty.

 

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My First Forge World Foray…

Work on my Nurgle marines continues, and this time I had an opportunity to do something I’d never done before – work with Forge World bits. I managed to snag a set of Death Guard conversion bits off of eBay a couple of weeks ago, and this past week I set forth on getting them put into use. Fortunately, I already had a spare Chaos Marine box sitting around, and my bits box was populated with plenty of unused arms and bolters, so I had everything I needed to get the job done.

I gave the bits a nice couple of hours soaking in dish soap and water, and then gave them a nice going-over with a brass brush. Hopefully, that got all the mold release agent off; if not, I’ll find out when I prime them. Then, it was time to de-sprue the bits, and this is where it got interesting. I’m glad that these are Nurgle bits, and thus fine if some of the parts are a little trimmed off and uneven in spots, because getting shoulder pads off the blocks of resin was a challenge. There’s one pad (which shows up twice) featuring a horn coming up near the top of the pad, and in both cases there was a solid piece of flash connecting the horn to the base block. Careful negotiating with a hobby knife and a pair of clippers did the work well enough, but it’s going to take some finer control if I ever decide to do non-Nurgle bits.

Fortunately, that was the last hard portion. Gluing and assembly was simple. I’ve heard stories that certain super glues work better than others with Forge World resin (and of course, plastic glues don’t work at all), but my glue of choice had no issues. For the record, Loctite Professional is one of the greatest super glues ever, and I’d never go back to Zap-a-Gap after working with it.

A couple of hours later (spent simultaneously assembling Plague Marines and watching The Avengers), and I had 10 hybrid plastic/resin bits of Chaos nastiness staring back at me from the table. That gets me up to 17; I’ll probably see if I can kitbash 3 more from additional spare parts for a nice even 20. Right now, I’ve got two with plasma guns, so maybe a couple of flamers would be nice as well. I could do meltaguns, but big teardrops of toxic death seem more appropriate.

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NurgleModels

Progress With Papa Nurgle

Two weeks since my last post. So much for my goal of posting once every calendar week. Still, I actually have hobby progress for the first time in a long while, so I’ll go with it.

This week, I’ve managed to start work on my Nurgle Chaos Marines, getting the Plague Marines, the Daemon Prince, and a Sorcerer assembled. All were Finecast, and happily without any noticeable flaws beyond a small gap on the Daemon Prince (which could have easily existed in the metal version), and for the most part they went pretty quickly.  The arms on a couple of the Plague Marines were a bit fiddly, but otherwise they were about as simple to assemble as it comes. I touched up their backpacks with a bit of Liquid Green Stuff to make them a bit less pristine. I hope the effect works when I get around to painting them.

One thing that surprised me about the Daemon Prince is how small he is. I mean, sure, he’s big compared to a marine, but I had this image in my mind of a much more hulking model. My kitbashed Slaanesh Daemon Prince is taller, although definitely thinner. Still, he’s about the size of a Dreadnought, so he’s not tiny, and he’s still beastly in combat. He had Bendy Sword Syndrome, but a hit with a hair dryer and a quick dunk in cold water fixed that right up. The gap in his model is right behind his head, and you can see where I’ve tried fixing it with more Liquid Green Stuff. Not as successful here, but I have time to give it another go.

Who are you calling small, man?

Who are you calling small, man?

You might notice that I haven’t attached his smokestacks/bone tubes/whichever yet. That’s because I haven’t decided on if I’m giving him wings or not. Technically, I should, since he’s more awesome with wings, but I also haven’t decided on a solution. One possibility is to give him the fly wings off of the Plague Drone kit. I’ve seen a couple of examples of this, and it looks about the right size, wouldn’t be too unwieldy, and would be thematically appropriate. The other is going Mantis-Style, like this conversion on BoLS. I even have a friend who has a pair of hive arms I can use. I’m undecided, though, especially after seeing how small the model is. Of course, the plastic Daemon Prince might not be that much bigger; I haven’t seen one up close. Still, I think I like the insect wings… or I might just keep him stock. I’m still undecided.

The Sorcerer was a last-minute purchase, and the easiest build; I just did a head-swap for the Nurgle Aspiring Champ head from the standard CSM box. Looking him over, the rest of him is easily Nurgle-able with the right paintjob.

This week, I should be getting some Forge World Plague Marine bits I procured off of eBay (from a US vendor, and they’re still in the clamshell, so they look to be legit), and that’ll give me a good 17 Plague Marines to play around with. I’ve got extra Chaos Marine bodies as well, so I can probably Nurgle up another 3 and make it an even 20. Between that and the 20+ Cultists I’m going to devote to the cause (if not more), I should be good on Troops. Also, I broke down and grabbed the WHFB Nurgle Lord (the mini is too good to pass up) to get 40K-ified. Between that and everything else I have, I think I’m good to go on this project (for now, anyway).

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Goodbye Guard, Hello Nurgle

Last night I packed my Imperial Guard purchases into a box, and this morning it was shipped off to Chicago to a lucky buyer. The more I looked at it, the less I wanted to work on it. For the first time, I found a 40K army for which I just have absolutely no passion. There are armies that I don’t play – such as Necrons and Dark Eldar – that I really like and would probably enjoy, and others – like Orcs and Tyranids – that aren’t my first choice, but I could probably have fun with. Imperial Guard, though, just did nothing for me. I like some of the concepts, but they never triggered any ideas in my brain for what I wanted to do with them that I could stick with. So, it’s best to send them somewhere that they’ll make someone happy.

I took the proceeds from that sale, and I turned them into something that I would enjoy. I’ve been thinking about what I want to do with my CSM this year, and in addition to catching up with the things I’ve added, I’ve decided to expand the scope of the army. I’ve been all Slaanesh all the time, and that’s been fun, but running with only one option lacks a bit of depth and flexibility. To fix that, I’ve decided to start splashing in some Nurgle aspects to the army. First off, there’s the obvious – I’ve picked up some Plague Marines and a Nurgle Daemon Prince (who I will probably add wings to, although I’m undecided what style to give him). I’d like to also pick up some of the Forge World Death Guard conversion bits – the 40K plague-y ones, not the 30K not-yet-tainted ones.

Now, a handful of Plague Marines and a DP does not a Nurgle force make (although it’s a good start). Looking through my collection of unbuilt, unprimed, and/or unpainted Chaos models, I’ve found other things that could be turned to Nurgle with little or no work:

  • 20 or so ranged Cultists (primed, just need an appropriately grimy, rusty paintjob on their bits)
  • A Defiler (still unprimed, so I can greenstuff it up)
  • A Rhino (modeled to be possessed, but unprimed, so again, greenstuff can make it even uglier)
  • A Chaos Terminator Lord (unassembled, even!)
  • A Chaos Vindicator (also unassembled, so perfect to add in)

That would give me a nice variety of diseased units to throw into the mix. I might even pick up the Warhammer Fantasy Nurgle Champ model to tweak and make 40K-appropriate, because he’s just that awesome-looking. I’m excited about this project, so I think I’ve made the right choice.

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Warhammer 40K ramblings and other assorted geekery…